Image to 3D model
Tripo H3.1
Turn one picture into a detailed, textured 3D model that looks like your reference.
Upload one picture of one subject; you get a textured 3D model to turn, view and download.

From one picture to a 3D model
Mascots from flat artwork.
Give a flat brand character shape and depth while keeping its distinctive silhouette and colours.Game props from concept art.
Make a detailed prop from a reference image, then refine its mesh and materials for your game.Furniture previews in 3D and AR.
Turn a furniture photo into a GLB you can inspect from every angle or test in Android AR.Concept art for a 3D artist.
Give an artist a textured starting model whose shape and palette follow the concept image.Shape and colour that follow your picture
Tripo H3.1 is a strong choice when the model needs to resemble a particular product or character, including a flat cartoon mascot. It infers what the picture cannot show, so check the back and any partly hidden features.
- •Uses one picture of one subject
- •Follows the visible silhouette and proportions
- •Keeps distinctive colours in view
- •Works with flat cartoon character art
- •Infers the unseen back and underside
Textured GLB with PBR materials
With textures on, the GLB includes PBR materials that distinguish surfaces such as leather, glossy metal and fabric. Small lettering and logos are not reliable, so plan to check or replace them before a close-up render.
- •Textures can be switched on or off
- •Standard or detailed texture quality
- •Realistic metal and gloss
- •Leather and fabric surfaces
- •Check small markings by hand
High-detail geometry to inspect and refine
The detailed geometry option gives the shape a finer result; full downloads are often over a million triangles and around 40 MB. Very thin parts and fine outlines can show seams, and a game asset may need simplification before use.
- •Optional detailed geometry
- •Often over one million triangles
- •Full GLB around 40 MB
- •Lighter preview in the viewer
- •Inspect thin parts for seams
How it works
Upload one picture
Open the 3D tab of the BudgetPixel Image Workshop and upload one PNG, JPG or WebP picture of one subject. Keep the whole subject in frame against a plain background, ideally from a three-quarter view.
Pick your options
Switch textures on or off, and choose standard or detailed texture quality when using them. Turn on detailed geometry if a finer shape matters more to your job.
Turn it and download
After about 3 to 4 minutes, rotate the lighter preview and check the inferred back as well as the front. Download the full-quality GLB for your 3D software, engine or viewer.
Pricing for Tripo H3.1
Runs on credits — no per-model surcharges, no surprise billing.
Use Tripo H3.1 via the API
Tripo H3.1 is available through the BudgetPixel developer API — the same model the studio runs, supporting image-to-3d. Pricing is metered in credits (400 credits per 3D model (270 without textures, 540 with detailed textures); optional: detailed geometry +270), charged only on success, with an API key available on Premium plans and above.
curl -X POST https://api.budgetpixel.com/v1/3d/tripo-h3.1 \
-H "Authorization: Bearer $BUDGETPIXEL_API_KEY" \
-H "Content-Type: application/json" \
-d '{"image": "https://example.com/your-picture.png"}'No code? Use Tripo H3.1 from Claude or Cursor
Tripo H3.1 is also available through the BudgetPixel MCP server. Connect your account to Claude, Cursor, or any MCP-enabled agent and generate with Tripo H3.1 by asking in plain language — same credits, same pricing, no code required.