Skybridge sprint
Remix this shotStraight down through a glass skybridge 40 floors up, then the camera dives to her level and races beside her to the leap.
Describe the shot. Previs blocks it out in clay 3D with the exact camera move, and Seedance 2.5 makes it real.
Made with Previs
Every shot here was planned as a clay 3D preview and made real with Seedance 2.5. Tap the corner to see its plan.
Straight down through a glass skybridge 40 floors up, then the camera dives to her level and races beside her to the leap.
A UGC opener in 9:16: she walks through the market toward the lens, then leans in close for the line.
From a man in a yellow raincoat, the camera cranes over the rooftops to a T. rex towering right behind the street.
Felt villagers run for cover as a mossy rock giant rises out of the square, and the camera circles low around it.
Low beside the lead horse in the surf, then up and back over the whole herd at sunset.
Beside the car on a cliff road at golden hour, then up and out over the edge as it takes the bend.
A dragon glides down a red canyon, passes right over the camera and flies on toward a castle while the camera turns and rises to follow it.
From Barry’s face on the Statue of Liberty’s torch to all of New York Harbor in one unbroken move. The distance doubles every second, so the camera keeps speeding away.
The Hitchcock “vertigo” shot: the camera flies in while the lens widens at exactly the rate that keeps him the same size, so the skyline behind him seems to fall away.
A 300° circle around Barry on top of Lady Liberty’s crown. The sweep skips the slice behind her torch arm, so he stays in view the whole way round.
The pull-out in reverse: from high over the harbor, where the statue is a speck, the camera dives faster and faster and stops face to face with him.
How it works
Describe what happens, or pick a camera move by name. The planner builds a clay 3D preview: the set, your characters as coloured figures, their paths, and the camera.
Watch the move from every side and change what you want: the lens, the speed, who stays in frame, a different move. Sliders and undo are free, or ask for a change in plain words.
Seedance 2.5 takes the clay preview as its reference for the camera, the blocking and the timing, and draws the real look from your words and your cast. A quick 480p draft first, then HD.
Who it’s for
Film crews have planned shots this way for decades. Here the plan becomes the video.
Block the scene before you spend a credit on video: where everyone stands, how they move, and the exact camera move, from a slow push in to a crash zoom. Plan your short film, trailer or music video one shot at a time, check each in 3D, and make it real with the same camera.
Plan the hook, not just the prompt. Cast an AI actor by @handle, set the shot to 9:16, and lay out the first seconds: a handheld push in to the face, a walk toward the camera, a turn to the product. The video keeps the actor’s face and your move, version after version.
Pitch the move before anyone pays for the video. Lay out the product reveal or the hero orbit as a clay 3D animatic, change it with free sliders or in plain words until the client says yes, then make the real draft from the same camera, and HD from the draft you choose.
Camera control
Pick a move in the camera panel and watch it in 3D straight away, combine up to three, or ask in the chat: “slow push in on the dog”, “circle around them”. Every move works on any shot.
Instead of prompt luck or a Blender plugin
Words can ask for an orbit or a dolly zoom, but not how far, how fast or around whom. Each try is a new roll of the dice, and every roll is paid for.
Seedance workflows for Blender give exact control, if you build the set, the figures and the camera path in Blender yourself.
Describe the shot or name the move, and the planner builds the scene in the browser. Check the move in 3D, change it in words, then make it real.
In the shot
Up to six characters by @handle: your own, or BudgetPixel’s free AI influencers. Each plays a coloured figure, and the video gives them their real face.
Over 30 kinds, each with its own moves: dogs and cats, horses and deer, birds that fly, sharks and dolphins that swim, a T. rex that roars, and a dragon.
Streets, buildings, stairs, cars, market stalls, trees and water, or any object you describe, built from simple shapes.
From a table-top close-up to a city seen from a kilometre up: the Liberty shots are built at the statue’s real size.
Meet the cast: BudgetPixel’s free AI influencers. Want to remake a trend video with a new cast instead? Try Recast.
Price
10 credits per second
Fast and good for most shots: an 8-second preview is 80 credits.
30 credits per second
Tighter framing and fuller sets, for shots that have to be just right.
Seedance 2.5
At the model’s usual price: a 480p draft first, then HD from the draft you like.
Changes in chat cost a quarter of the planning price; sliders, undo and the sketch video are free. You are charged only when a preview is built.
Previs is BudgetPixel’s AI previs (previsualization) tool for video. You plan a shot as a quick clay 3D sketch, with the characters, the set and the exact camera move, and then turn it into a real video with Seedance 2.5 that keeps the same camera move.
Previs, also written previz, is short for previsualization: a rough 3D version of a shot made before filming, used to plan the blocking, the timing and the camera. AI previs builds it for you from a description, so you can check the move before you pay for a video.
No. A storyboard is a set of still frames, and an animatic times those frames to sound. Previs moves: it plays the shot in 3D with the real camera path, the lens and the timing, so a dolly zoom or an orbit can be checked before it is made. Previs’s sketch video, which is free, works as a 3D animatic of the shot.
Pick a camera move by name, such as push in, pull out, orbit, crane up or dolly zoom, or describe it in the chat. Previs builds the move in 3D so you see exactly what the camera does, and the video follows that move.
A preset applies a stock move to whatever the model draws. Previs builds the whole shot first: the set at real size, where each character goes, and the exact path, lens and timing of the camera, which you check in 3D before the video is made.
Yes. In Previs a dolly zoom is push in and zoom out together: the camera moves closer while the lens widens, so the subject keeps its size while the background stretches. You see the move in the 3D preview first, and the video keeps it.
Seedance 2.5. It takes the clay preview as its reference for camera movement, blocking and timing, and draws the real look from your description and your cast’s pictures.
Closely, not pixel for pixel. Seedance 2.5 takes the clay preview as its reference for the camera move, the blocking and the timing, and draws the look, the faces and the details from your words and your cast. That is why a 480p draft comes first: check it, then make HD from the draft you like.
No. Previs runs in the browser: you describe the shot or pick moves by name, the planner builds the 3D scene and the camera path, and you adjust it with sliders or by asking for changes in plain words.
Yes. Add up to six characters by @handle, your own or BudgetPixel’s free AI influencers. Each one plays a coloured figure in the sketch and gets their real face in the video.
Yes. Cast an AI actor by @handle, set the shot to 9:16, and plan the hook as a camera move: a handheld push in to the face, a walk toward the camera, a turn to the product. The video keeps the actor’s face and the move, so the same actor carries every version of the ad.
Yes. Previs is how productions agree on a shot before they make it. Lay out the product reveal or the hero orbit as a clay 3D preview, change it with free sliders or in plain words until the client is happy, and only then make the real video: a 480p draft first, then HD from the draft you choose.
Yes, one shot at a time. Each preview is one continuous shot of 4 to 15 seconds with its own camera move, such as an orbit around the singer or a crash zoom into the hero. Plan each shot in 3D, make it real, and cut the shots together.
Yes on Premium, Pro and Ultra, which include full commercial rights. Basic allows limited commercial use, and the Free plan is for personal, non-commercial use. Whatever the plan, don’t depict real people without their consent.
From 4 to 15 seconds, in 16:9, 9:16 or 1:1. It is one continuous shot, planned as one camera move.
Planning costs 10 credits per second of preview, or 30 with Better planning, which frames tighter and builds fuller sets. Changes in chat cost a quarter of that; sliders, undo and the sketch video are free. Making it real costs the video model’s usual price: a 480p draft first, then HD.
Every signed-in BudgetPixel user, Free plan included. It runs in the browser; there is nothing to install.
Describe it or name the move, check it in 3D, and make it real. You only pay when a preview is built.
Plan your first shot